Maladicta von Borogravia
15 November 2014 @ 06:48 pm
[Mal wakes up alone - which, in the grand scheme of things, suits her just fine. It gives her enough time to check a few things before she has to interact with anyone. Another very good thing: this gives her time to decide whether or not she's angry.]

[In the end she is, just not enough to tell anyone about it explicitly.]


Hannibal's gone.

I'm sure this has been noticed and just not announced, or anything, so I thought I'd make it official now that I have the opportunity. His door's gone and he's not registering on the item anymore, so, while it's possible he might come back, it's probably better to assume that he won't.

So that's done with. Thank you for your time.

[. . . oh, there's the sarcasm, somewhere in the very last phoneme of time. She hangs up.]

spam } enclosure

[On the other hand, some change is good. She likes this kind, the melding and unifying and streamlining of things, enough that sometimes she thinks the Admiral almost knows what he's doing.]

[Then she remembers everything else he's done and that she hates him, but it's a beautiful moment while it lasts.]

[For now she's taking another moment not to remember, figuring out how to program this new room. It takes her a moment, but then the gorge outside the Kneck flickers into being before her, and she grins, toothy and very nearly content, because even without the fires of encamped men it brings back memories. Good and bad, but all very important.]

[The Kneck itself isn't there, so she goes to tread its high foundations, the expanse of ice-packed soil crackling under her sturdy shoes. She might stay here for a while and enforce loneliness, until she remembers how to talk to people.]
 
 
Maladicta von Borogravia
14 May 2014 @ 12:54 am
spam } barge, day 1

[Mal is memorable. Once, she was a creeping shadow of an aberration, her warden content to torment her into violence by depriving her of her blood substitute. She was quiet, passive, identifiable by her red-tinged eyes and the way she twitched at sudden noises.]

[The difference is stark. In the past week, she's gone through the door and changed entirely, her eyes bright and clear, back straight, outlook positively cheery. There is nothing about her reminiscent of the creature she used to be.]

[Frankly, even she doesn't know what to make of the change. So she investigates. All of her time is spent at the door on deck. She doesn't sleep - then again, she doesn't exactly feel like she needs to - and anyone who gets near it is as carefully investigated as the structure itself. She remembers nothing from going through, and yet something must have happened, or she wouldn't be . . . whatever it is she is now.]



( ooc; mal is affected for the desperate to deliver plot! her mirror barge backstory is here. )